Commit Graph

9 Commits

Author SHA1 Message Date
64JohnLee 7b623c5b22 chore(page-controller): remove accidental debug console.log calls
Two debug log statements were left in production code:

- `isScrollableElement()` logged `scrollData!!!` for every scrollable
  element found during DOM tree construction. Because the DOM is rebuilt
  on every agent action, this fired repeatedly and also triggered
  unnecessary JSON serialisation of scroll metrics on the hot path.

- `SimulatorMask.dispose()` logged 'dispose SimulatorMask' every time
  the highlight overlay was torn down.

Neither had a structured prefix or was gated behind a debug flag.
Removing both silences console noise for end users and removes the
serialisation overhead in the scroll-detection hot path.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-07 16:47:04 +08:00
Simon da67f3b07e chore(controller): .disposed guard 2026-04-13 20:13:41 +08:00
liuguiyuan 9104064e8c fix(mask): stop requestAnimationFrame loop on dispose to prevent memory leak
The #moveCursorToTarget() method recursively schedules itself via
requestAnimationFrame, creating a continuous animation loop for the
AI cursor. However, dispose() only removes the DOM wrapper element
without stopping this loop, causing:

- CPU waste: rAF callback continues executing every frame (~60fps)
  after the mask is disposed, performing unnecessary calculations
  on a detached cursor element.
- Resource leak: Each SimulatorMask instance creates an unrecoverable
  animation loop that persists for the lifetime of the page.
- Console noise: style assignments to removed DOM nodes may produce
  browser warnings.

Fix: Add a #disposed boolean flag, checked at the top of
#moveCursorToTarget() to short-circuit the recursion. Set the flag
to true in dispose() before removing DOM elements.

Changes:
- Add #disposed field (default false)
- Guard #moveCursorToTarget() with early return when #disposed
- Set #disposed = true in dispose() before cleanup
2026-04-08 18:53:42 +08:00
Simon 8eee3b27e2 feat(controller): fix SimulatorMast mem leak; add passthrough events 2026-03-31 19:59:57 +08:00
linked-danis 6491118cde refactor: SimulatorMask use CSS classes
Replace inline style.display with CSS class toggling.

Changes:
- Add .visible class to CSS module
- Use classList.add/remove instead of style.display

(cherry picked from commit 33465bbf52)
2026-03-13 20:44:34 +08:00
Simon a0c979602e feat: do not throw for webgl2 fail 2026-03-07 03:07:21 +08:00
Simon 76509d93f0 feat: replace data-browser-use-ignore with data-page-agent-ignore 2026-03-05 16:24:50 +08:00
Simon fdc3cf4e6d feat(ext): handcraft the whole ext from scratch
AI coding doesn't work for MV3 extensions.
Threading was an unfixable mess.
Removed everything and rebuilt by hand.
2026-01-27 17:21:32 +08:00
Simon aa5909264a chore: mv mask code to folder 2026-01-13 17:35:24 +08:00